Another item I noticed at the Vietnam Memorial Museum. I used 3DS Max for the modeling, Substance Painter for the texturing, and Marmoset for the Rendering.
Modeled in 3DS Max, Textured in Substance Painter, and Rendered in Marmoset.
Modeled in 3DS Max, Textured in Substance Painter, and Rendered in Marmoset.
Modeled in 3DS Max, Textured in Substance Painter, and Rendered in Marmoset.